The events that unfold through the Necropolis follow on from the party gaining the trust of the Silver Flame in Stormreach following the Catacombs storyline. As the story develops the party discover more details of the Black Abbot’s plans to ascend to godhood as god of the undead.
An uneasy alliance of opportunity between the Silver Flame and the Emerald Claw sees the two faiths working together against a common foe, leading to a final encounter with the Black Abbot himself. Along the way, the party are embroiled in one betrayal after another until they themselves are forced to become the betrayers.
The Necropolis adventure packs were added separately over a 13 month period. In our campaign, the Necropoolis is a manifest zone of Dolurrh and is home to a Silver Flame outpost where the order has for generations stood against the undead who periodically rise from their graves to prey on the living. I visualise this as a sprawling series of tents set in the bleak surroundings of the Necropolis where the oppressive influence of Dolurrh leaches the strength from those garrisoned there. The growing influence of Dolurrh, heralded by unnatural celestial alignments, has effects beyond the Necropolis, most notably felt in Delera’s Graveyard and House Jorasco.
Another excellent candidate for a dedicated heroic saga starting with low level quests all the way through to higher level quests.
The Necropolis Storyline
Journeying beyond Eberron to the planes and other realms is one of the most interesting aspects of DDO for me and has some amazing potential for future storylines.
While a lot of the rich lore gives us great depth, the possibility for planar travel gives great breadth particularly for Epic quests.
While on the Player Council, I proposed a Xorian Saga and gave an outline of the quests involved and why I had chosen them. I’ve expanded on this in the context of the Stormreach Campaign.
The Xorian Storyline.
As part of their 50th celebrations, DDO Players have one of the limited number of hardback copies of The Stormreach Campaign to giveaway.
I had 25 of these printed and while the PDF will be updated as more monster manual volumes are added and any corrections are made, there’s nothing quite like the feel of a solid hardback.
You can find out more about the giveaway on the DDO Players site.
Draculetta over at DDO Players has written an article on The Stormreach Campaign. You can find out what Draculetta has to say and sign up to their blog on all things D&D related over at DDO Players.
The Stormerach Campaign on DDO Players
Our Monday night static group, The Monday Marauders on Ghallanda, have just completed a year long tour of Eberron. To give our group an old school campaign feel, I set about writing a narrative that emphasised a lot of the rich lore that we have in the game. If you’re someone who’s taken the time to read NPC dialogue then you’ll already know that there are a lot of really good story threads that we weave in and out of.
The idea was to create a number of illustrated chapters to our campaign that stitched together different storyarcs in a chronological order and set the scene for an evening’s questing. This was expanded into a format that allowed us to record the XP that a group could achieve where every objective is attempted, maximum bonusses are achieved and all wilderness areas are explored. The result was a 324 page document including XP tables, maps and a history of Eberron collated in one place.
Now I’m not a professional writer so it’s obviously a bit rough in places, but it was done purely for my own amusement. Along the way, I took a leaf from Dan Abnett and introduced a number of redshirts. And whenever I needed a character name who doesn’t exist ingame, I’ve just name checked guildies, friends on Ghallanda and people from the DDO community.
After a bit of thought, I’ve decided to make the PDF available as a free download via dropbox. Hope you enjoy it, and if you spot any typos then feel free to PM me and I’ll correct them.
The Stormreach Campaign free PDF download
A huge thanks to the Monday Marauders for playtesting the campaign and their patience while I took notes and screenshots, and an equally huge (if slightly sycophantic) thanks to the devs who have over the years enriched the world with such great lore and such great storylines.